Piles of rubble become the new scenery across the urban landscape. Spikes of building components (building blocks, support I-beams, timbers, re-bar, pipes, and so on) rise out of the debris, frequently giving the piles a look like the skeletal carcasses of large creatures. Often fire has scoured the ruins, leaving a layer of ash clinging to the rubble.
In game terms these piles can provide protective cover for survivors moving among the ruins. Scattered onto roads, they also become obstacles to movement, particularly for vehicles.
Worse, the piles of rubble provide potential ambush sites for the survivors.
These terrain pieces are designed for 25 to 28mm scale miniature war games. They range in size from 5 to 7 inches (125 to 175 mm) in length.